《消逝的光芒》修改文件让宝箱轻松开锁攻略

《消逝的光芒》修改文件让宝箱轻松开锁攻略

更新时间:2022-03-12 18:17:32|来源: 网络|小编:无敌

无论怎样转换姿态,都很舒服呢!《消逝的光芒》没脑子开门锁最终窍门,一起来看看吧。

开启 Data0.pak\data\scripts\minigames\lockpickminigame.scr(强烈推荐用好压内部结构查看器开启)

// LockpickDifficulty(s, <-- difficulty identifier

// f, <-- durability (larger -> harder to break picklocks)

// f, <-- movement possibility range (angle around the required value where you can move the lock - angle per side)

// f, <-- success angle - how much can one deviate from the required angle and still succed(per side)

// f, <-- angle randomization range (per side)

// f) <-- angle randomization - excluded part (per side)

sub main()

{

LockpickDifficulty("easy", "&Lockpicking_Easy&", 1.9, 25.0, 360.00, 90.0, 0.0);

LockpickDifficulty("medium", "&Lockpicking_Medium&", 1.9, 25.0, 360.00, 90.0, 0.0);

LockpickDifficulty("hard", "&Lockpicking_Hard&", 1.9, 25.0, 360.00, 90.0, 0.0);

LockpickDifficulty("imposible", "&Lockpicking_Imposible&", 1.9, 25.0, 360.00, 90.0, 0.0);

英语太渣,比照数据信息试的,发觉从easy开始1.9后的第二个标值每排下降,可能就是开门锁恰当视角,所有改动为360,实验了下如今开门锁无死角了,不清楚影不影响物件品质。

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